Road Rash Bike Race
Is a Motorcycle Racing, Single and Multiplayer video game series with Vehicular combat elements developed and published by Electronic Arts. The series contains a variety of titles and each title offers fabulous gameplay with improved graphics and controls. It offers a variety of locations around the world where the series takes place and lets the player control his bike and participate in race against AI controlled characters and try to eliminate them. The player can use his punching and kicking ability to eliminate the character and can win the race by crossing the finish line before his opponents.
The series has multiple games such as Road Rash, Road Rash II, Road Rash III, Road Rash 3D, Road Rash 64, and more. There are multiple bikes available and each with stunning abilities. With exciting mechanics, brilliant visuals and superb controls, Road Rash is the best game to play and enjoy.
Rash Race There may be numerous participants in the race, but there is only one winner. Participate in this thrilling and exciting race, where you and your bike get a.
If you've heard of this race game and thought it sounded hot, wait until you slap it into your Genesis system and twist the throttle! Road Rash enables you to against 15 other bikers who try to beat you to the finish and also try to beat you over the head.
While you retaliate you must avoid cars, cows, cops, trees, rocks, and just about every inconvenience imaginable while cruisin' the best of California's backroads at 140 mph. Hey Ho, Let's Go Button A is for brake, Button B is for go, and Button C is for (here's the good part!) slap, punch, and kick. Every time you hit the road you face 14 other Road Rashers.
As you try to pass by they'll punch you in the head, kick you into a horizontal position, or, if they're nice, just run you off the road. Your job is to pass as many other bikers as possible. Sometimes you gotta' do a little bashin'. All the fighting is done on the bikes at full speed around corners, flat out full throttle on straights, and in mid air!! The object is not to kill the opponent. All you want to do is pass 'em and move on.
If you spend too much time trying to eliminate the other riders, you waste time which isn't cool 'cause you need to finish in the top four on each track to move on to the next level. Since there are five tracks in each level and five levels you've really got to hustle.
When the roads get tight you'll have to use the brake. Brake just before the turn and power through so you can be at full speed on the straight just after the turn. Keep it Simple, Stupid! You don't shift. You don't get any laser cannons. You don't fight any alien mutants on sewer cycles. You DO get a smooth scrolling motorcycle race game.
It's got really hot bikes with great detailed graphics. The screen shows speed, tach, odometer, stamina meters, two mirrors, and a timer. You can see the action behind you and watch as the riders you race against take each other out. You Cannot Die! You will Live Forever!
The kind folks at EA understand that life's not easy Road Rashin' on California's back roads. Therefore, you can't die while you play this game. You can, however, run out of money! No matter where you finish at the end of each track you get some prize money. You can use the cash to buy better and faster bikes from the eight offered. Each bike is described on the screen with info about engine, weight, handling characteristics, and price.
If you want a top of the line Diablo 1000 it's a deal at only $25,000 (no tax!). Unfortunately, you're gonna' crash. If you don't crash too much you'll make it to the end of the track. Each crash makes your bike run a little worse and handle a little poorer. If you crash out too much and don't finish high enough you'll run out of money and the game is over. The other way to lose money is to get busted by the cops. Out run ‘em or it could cost you a heavy fine.
The good news is that, unlike real life, it's kind of hard to run out of money. Stay with the first bike you get in the game for as long as possible.
You can do really well on this bike. Save your cash for a really good bike ‘cause when you need it you're really gonna'need it.
When you buy a new bike read its description carefully. A big horsepower heavy bike goes faster on the straights but is harder to control in turns.
Stick with the lighter bikes at first. They handle better. Get Your Helmet, Let's Go Road Rash is a fun game you can play right away.
After you get the hang of it you're still challenged by the higher levels. Password saves enable you to pick up where you leave off. All the grunts and groans of heavy bashing and crashing are there along with tire squeals, police sirens, and cow moo's. The bikes fly in mid air, jump rocks, rip around comers, and look great. If you love great race games this meets almost all of your criteria for an instantly addictive motorcycle 16-bit game with a somewhat sick twist thrown in.
So listen up squid! Get this game! Put on your leathers and I'll see you on the starting line. Get a good look at my face. You'll be seein' the back of my skid lid for the next 10 miles. Loser buys breakfast at Alices! (And hey, it's a game!
Never ride like this! But you knew that.). EA's Road Rash was popular on the Genesis - so much so that it prompted last year's sequel, Road Rash 2. It's only natural that it would make a run to the portable market, and U.S. Gold's Game Gear version revs up some minimotorcycling fun!
You're Not Pedaling Those Wares The story begins with some friendly off-track cycling. Okay, so there's nothing friendly about it as racers take their bikes to 150 mph while kicking, punching, and clawing their competition. Winning is simple: Handle your throttle and keep your opponents from throttling you. If you're lucky, you'll clean up with some greenbacks to get your-self a better bike. Controlling your bike and your rider's actions is a piece of cake. There's little more to it than keeping your cycle between the lane lines and taking an occasional poke at a nearby racer. Just be sure you don't get taken out yourself on some corner.
The action gets more intense - and more difficult to get through in one piece - as you successfully compete from race to race. Riding a Vicious Cycle The graphics are very clean, Especially given the size of the screen. The animations of the niders don't need to be too extensive, but they are easy to see on the Game Gear. The landscape graphics move by seamlessly and without a flicker. You'll quickly get caught up in the behind-the-bike perspective, leaning as you swoop through tight turns on the beautiful road. The audio treatment in Road Rash is equally good, offering ample sound effects and accompanying music.
The sounds don't get in the way, but it's still easy to get into the action as the tires chatter and your opponents thump to the pavement as they slide out in the turns. Give Me a Brake! All the elements put together create a wonderful game - and a real task to battle through. It's a lot of fun to work from level to level, to conquer the windy roads and your quality competitors. The challenge is high, so you'll have hours of fun in the Road Rash.
Like most Game Boy versions of big-name games, I had my doubts about Road Rash. I figured it'd be another watered-down kid's game. Apple quicktime mpeg 2 playback component. While Road Rash on the Game Boy isn't quite as robust as recent installments on home systems (which is to be expected to a degree), it does a great job at providing the experience in handheld form. In fact, it reminds me of the Genesis version of Road Rash. The title has a ton of bikes to buy once you work your way up the ranks of the money winners, and plenty of racers and cops to knock around with different types of weapons (it's hard to see the difference in the weapons though). The scaling effect on tracks is the game's most impressive feature-you have to see it to believe it. Also the control is surprisingly solid for being digital.
Thankfully, the game is quite challenging too, so you're kept on your toes most of the time. The courses aren't terribly different however, so the races do get boring after awhile. Of course you can always bust out a Link Cable and go for some two-player fun. Overview It's a lazy Saturday afternoon, and little Johnny and his friends are sitting around trying to think up something to do. 'You know what it's time for?'
Ford Bike Racer
Johnny asks, a sardonic grin spreading across his face. Then Johnny pops his Swervedriver CD into the hi-fi, cranks up 'Last Train to Satansville' and grabs a chain.
Bobby and Suzy don brass knuckles and Ricky snags a Louisville Slugger from the toy box as the sound of revving dirt bikes roars across the neighborhood. Just some kids out for a nice afternoon of beating the living hell out of each other, or something more sinister? If you have any shred of political correctness in you, you should NOT buy this game. If, on the other hand you were the kind of kid who liked those bubble gum cards with the repulsive caricatures of various monster-truck driving, motorcycle-revving thugs on them, then this game is the answer to all your violent adolescent fantasies.
Finally, if you are the parent of a young Johnny or Suzy who already owns a dirt bike and a bad attitude, you may wish to purchase something a little less inciting than. The opening screen for the game even goes so far as to feature a lengthy disclaimer, similar to what MTV added to episodes of Beavis and Butt-head following the, ah, excesses of some of their viewers. This first joint project from Electronic Arts and Papyrus - the kings of racing games - scores some points for audio achievement and gameplay, but has some noticeable weak points, the adolescent-toned overkill throughout definitely being one of them. Hardware Requirements Well, I've got to start here, because in a word, they're ridiculous! Yes, even Grandma has a Pentium in her Packard Bell these days, but on my P-166 Road Rash jerked and hopped and choked in 640x480 full screen mode and the videos never ran no matter what settings I tried to coax from my nearly brand new ATI Xpression. Simply inexcusable given the talents of EA and Papyrus.
But then, EA did release The Need for Speed SE with enough hardware incompatibilities in the video subsystem that the local Computer City had a stack of ten returns piled in a box by the time I returned my copy. Editor's Note: we tried Road Rash on three high-end Pentium systems, all with name-brand video cards, sound cards, CD-ROMs, etc. But to no avail. We are looking into these problems with EA and will let you know what we find out. Installation and Setup This went fairly smoothly until the game installed the DirectX drivers; then everything went black. Or rather, pinkish-orange, and my system hung. On rebooting it popped Windows 95 into safe mode and it took me a good 20 minutes to resolve all the conflicts and get back to almost normal.
And I work with Windows 95 everyday, so let the less technologically savvy out there install at their own risk. Controls Pretty standard fare: joystick or keyboard. My SideWinder did fine, but has to be recalibrated each time before entering the game or the game options screen has a seizure and I can just about forget about playing. Keyboard controls are straightforward, but pretty inadequate for driving a motorcycle. Guess that's why they build 'em with throttles and not ALT keys. Gameplay It's no secret that EA and Papyrus are the forces to be reckoned with in racing games, and they nearly come through again here - the racing model is almost entirely taken from The Need for Speed, with the nice additions of crossroads, merging traffic, stop lights and hapless pedestrians. Another nice touch is, of course, the weapons at your disposal.
While there are no double-barreled shotguns or heat-seeking missiles, there are baseball bats, chains and nightsticks. At the outset, you're unarmed and must kick and punch your way past better-armed opponents, but, you quickly figure out that if you swing at a fellow thug at the right time, you can grab his weapon and use it against him - including the cops and their nightsticks. It makes for an interesting battle to be traveling at 120 MPH beating on a cop with a chain while he beats at you with his nightstick, and some other punk is trying to kick your bike out from under you. Clearly this aspect of the game was given the most attention in the development cycle as I'll explain below. Audio It's odd that EA and company didn't call this game Awesome Music. And Oh Yeah, Some Motorcycle Thugs.
You've got Soundgarden, Hammerbox, Swervedriver, Therapy?, Paw, and Monster Magnet combining for 14 hard-edged, excellent tracks on the CD. $45 for a killer music CD might be a little steep, but this is truly the best part of this game. The music sets a dark, driving, totally appropriate tone for the game, but is actually a bit too mature for the ridiculous illustrations and otherwise childish tones elsewhere in the game.
SVGA (640x480) mode is really nice to look at, but I guess it takes a P-200 or better to get it to run smoothly enough to play decently. In 320x200 mode it runs very nicely, but it looks kind of like an impressionist version of motorcycle racing at that resolution. Maybe I'll go computer shopping and see what I can get. Computer salesperson: 'Can I help you?' Me: 'Yeah, how much for the Cray?'
Computer salesperson: 'Two million dollars.' Will it run Road Rash?' Computer salesperson: 'Uh, well, how much memory were you gonna put in it?' Me: 'Oh, forget it.' Customization This is a very cool feature in Road Rash.
Unlike the static settings in The Need for Speed or the overly technical nuances in Indycar and NASCAR, Road Rash lets you purchase any of a dozen or more bikes with your winnings. It doesn't let you do much beyond that, but the variety in bike style and performance makes this an interesting feature and makes each race take on more significance, as you are not only often learning how to tweak a new bike for maximum performance, you're also trying to rack up wins to get enough money for that really sleek red machine back in the bike shop. Enemy AI Nothing to write home about.
In the first few races (each race course gets longer as you progress through the classes, from road-rat to accomplished thug) the other racers are easy to beat as long as you stay upright and the cross-traffic doesn't pick you off. As you progress, though, they get better - not in knocking you off your bike so much as they get faster and more able until, like other EA and Papyrus racers, they can basically beat you just by showing up. You're up against a computer, so it can choose how bad or good it is after all. I'd tell you about playing against human opponents, but I could never even get the modem interface to recognize my modem, much less dial out, so maybe it's cool. The interface sure isn't.
System Requirements Windows 95, Pentium 75, 16 MB RAM, 2X CD-ROM drive, 25 MB hard drive space, SVGA video card capable of 'direct draw,' keyboard Recommended: Pentium 120, 4X CD-ROM drive, 16 MB RAM, SVGA video card with 2 MB RAM, sound card, joystick Reviewed on: Pentium-166, 40 MB RAM, 6X CD-ROM drive, ATI Xpression 3D, SoundBlaster AWE32, SideWinder Pro Bottom Line Road Rash is a great concept carried to an extreme, both in hardware requirements and juvenile attitude. With the likes of EA and Papyrus behind this title, it should have had the best of both companies' impressive qualities; instead it seems to have carried over the worst mistakes of their past racing titles - Papyrus' blocky graphics and EA's recurring hardware-compatibility difficulties. Still, even with its drawbacks, I did find myself playing it for quite a few hours and having quite a bit of fun. Overall I rate it a 72. So much promise. It should have been so much better.
Editor's Note We've received a lot of feedback about this review, mostly from people who haven't had any problems with the game and wonder why it was only rated a 72. Most of those who wrote in suggested we get a different video card to test the game on. In fact, the game was tested on three separate machines, all of which had trouble with the graphics. We have subsequently tested the game on a machine running a Matrox Millennium and it ran fine. The cards that had problems with it were the ATI Xpression 3D, the Diamond Stealth 64 and the STB Lightwave 128.
These cards all perform admirably with almost every other title we have tested on them, but not with Road Rash. It is fine for our readership to suggest to us that we test a game on numerous video cards, processors, etc., as that is part of our job as reviewers. However, we feel that it is also our duty as reviewers to warn the buying public about glitches, bugs or installation/gameplay difficulties that the commercial web sites, publishers and magazines might not bother to mention, since most people can't afford to run out and buy a new video card just because a certain software title is picky about the cards it likes. Surprise, surprise, surprise-Road Rash on the PlayStation. This game has all of the spills and thrills of the other Road Rash titles.
If you love fast-action motorcycle racing, then this game is for you. It will be available for the Sony PlayStation when the system is launched Sept. 9 in North America. The game has all of your favorite bikes and some new weapons (five of them in fact) that will help you get back at the guy who just knocked you off your bike or rudely cut you off. If you're a Road Rash fan, you'll want to kick start your PlayStation library with this game. It's a translation of the 3DO Road Rash with some new tracks and a few new twists and turns.
There are no rules. In this version you can buy upgrades to improve your tires, performance and suspension. These kits will give you quicker acceleration and help you finish in the money. There's also a new Snitch Mode that allows you to rat on another biker and decrease your own fine at the same time. When you rat on someone, you'd better have eyes in the back of your head because they'll get you for it in the end. Road Rash is back and badder than ever.
This is the ultimate street racing game, and it rocks on the 3DO. It comes with all the whips, chains, and 180-mph high jinks that the first two versions of Road Rash for the Genesis had. Multiply that by 100 and you'll have found the secret formula that makes Road Rash kick fun into the 3DO. The awesome music is the icing on the cake. The game was actually shot on real streets and highways, with hundreds of hours of full-motion footage shot, digitized, then put together to make up this game. The rules are basically the same, but this time the police are a little smarter and harder to get away from. No leaving your bike and hiding behind a cow or a tree and waiting for them to leave.
The pace is fast and the driving's hard as you strive to buy your dream bike. What more can you ask for with all of this in a single CD? Well, there's more!
TEAR UP THE ROAD WITH THE FINEST HIKES AROUND The 1000-cc Diablo Vipera N worth $40,000 or the 900-cc Stiletto Assassino N worth $35,000 are two bikes to choose from. There are five levels with five tracks in each; the Sierra Nevada, the city, Napa Valley, the Peninsula, and the Pacific Highway. Each course presents its own challenges, including avoiding cops and running into zombie pedestrians. If you don't place in the four, you'll finish out of the money and won't be able to buy your dream bike.
If you like a game with fast action and lots of twists, turns, and challenges, then your wait is over. Time to smoke the tires and get back to this game, I can't get enough of it! No limits and no rules, Road Rash for the PlayStation has you racing on the hottest super bikes ever to breeze the pavement. The competition is racer vs. Racer in a no-holds-barred race to the finish. Fast bikes, cheating tactics and a jacket full of weapons is the way to get through the levels and make a name for yourself while earning some respect. Choose from the eight characters, each of whom has his or her own starting cash as well as a preferred motorcycle.
At the Main Screen you can choose to shop for a new bike at Olley's Skoot-A-Rama or hang out at Der Panzer Klub to soak up some gossip and sign up for an upcoming race. At the Race Screen you can choose from any of the five races that comprise the level. After all of the first level races are completed, you advance to the second level where the tracks get longer and the competition is more challenging. Road Rash's graphics and play are smooth but seem to copy the 3DO version a little too closely, barely putting to use the added muscle of the PlayStation. Play is still fun and exciting, but not as impressive as the owners of PlayStations had hoped this release would be.
The soundtrack features more than 14 songs by artists such as Soundgarden, Swervedriver and Paw. This gives you upbeat music to thrash to as you risk your life on the aluminum and plastic rockets of death. The courses have you racing through five different stages in different areas of the country. In one race you may be racing through the countryside on a four-lane highway and the next in a city dodging cars and mindless pedestrians whose only purpose is to get in your way. Road Rash for the PlayStation continues the game's reputation and brings PS owners a good version of their old favorite. This release mainly comes in as a teaser, making players long for RR2 or even RR3 for the PlayStation.
DON'T WASTE TIME The key to advancing to the winner's circle is not to waste time smashing skulls during the race. As fun as it may be, your best option is to put more focus on your racing skills and avoid ending up on the hood of an oncoming car. The higher you place in a race; the more money you earn to get a better bike that will increase your chances in the next race. But if you have a top speed 50 mph faster than all the others you are racing against, you can stop and bash a few opponents off of their motorcycles. TEDIOUS PROGRESSION Having a bike that is 10 times better than your opponents' is your only chance to repeatedly blow through the stages. Your beginning bike is good enough to win any of the five races in the first level, but when you hit the second level you will find it tough to place in any race without the help of a better bike.
To advance to the next level, you are expected to place in each of the five races. Without a faster bike you will only be running on two cylinders. Your best option is to race any four of the races and keep on racing (and winning) them until you get enough money to purchase a bike better than the opposition. Imagine hitting the second level with the fastest $40,000 kamikaze super bike.
Surprise, surprise, surprise-Road Rash on the PlayStation. This game has all of the spills and thrills of the other Road Rash titles. If you love fast-action motorcycle racing, then this game is for you. It will be available for the Sony PlayStation when the system is launched Sept. 9 in North America. The game has all of your favorite bikes and some new weapons (five of them in fact) that will help you get back at the guy who just knocked you off your bike or rudely cut you off. If you're a Road Rash fan, you'll want to kick start your PlayStation library with this game.
It's a translation of the 3DO Road Rash with some new tracks and a few new twists and turns. There are no rules. In this version you can buy upgrades to improve your tires, performance and suspension. These kits will give you quicker acceleration and help you finish in the money. There's also a new Snitch Mode that allows you to rat on another biker and decrease your own fine at the same time. When you rat on someone, you'd better have eyes in the back of your head because they'll get you for it in the end. Road Rash debuts on the Sega CD with an uneven but exciting version of the top motorcycle thrashing game.
Road Rash Biker Bash 2008
This disc, which blends the phenomenal tunes and full-motion video of RR 3DO with simpler, bit-mapped courses, will thrill Genesis Rashers but disappoint 3DO gamers. Crack that Chain Like the 3DO version, this Rash pits you against five tracks in such California locations as Napa Valley, the Sierra Nevadas, and the Pacific Coast. With a club or chain in hand, you race and fight through Thrash mode, which lets you pick any track on any level.
Or tackle Big Game where you assume an identity and save your green for better bikes as you battle though the levels. Sadly, Rash on the Sega CD lacks the 3DO's breathtaking scenery and the Genesis's two- player simutaneous racing and endless options. But you'll have a blast clobbering the pack and dashing to the finish even without these niceties.
ProTip: Take blind turns and rises on the right side. Ram Rash The graphics peel out with striking full-motion-video cinematics that pump you up before a race, reward your victories, and mock your defeats with hilarious put-downs. Once you hit the streets, though, the graphics return to the less dazzling 16-bit realm.
3D Quad Racing
Realistic backgrounds provide a pretty backdrop to bland foregrounds lined with pedestrians and other obstacles. Unfortunately, the slight pause between pressing a button and the onscreen response dampens the kind of high speed reactions that redline the intensity. The controls otherwise respond ably; as you sink money into better bikes, you'll feel what you're paying for.
Black Sun With killer grunge tunes from hot bands like Sound- garden, the rockin' music perfectly accompanies the rough-n-tumble action. You can even change songs when you pause! The nice sound-mixing feature enables you to fine-tune the blend of music, engine roars, and sound effects. Although the hard-drivin' engine noises energize the action, you'll turn down the other effects after your first race. Despite its shortcomings, this disc's amusing cinematics, thrilling gameplay, and increasingly difficult levels will draw you in.
The Rash has finally arrived on the Sega CD! There are no laws in the Road Rash Jungle. Forget about going in circles on some wimpy track.
In this insane, two-player motorbike racing simulation game cum beat-em-up with ultra-authentic multi-scrolling graphics, you ride your mean machine over even meaner streets and roads. It's a free-for-all, which fists and feet are flying, as you have complete, unlimited access to the public roads in five, different locations - no coppers allowed! Dodge your way around enraged motorists, slow moving cows, and other bikes are other equally crazy and competitive riders to be exact! There's no mercy on the streets of Road Rash.
Road Rash is a series of games developed and published by Electronic Arts between 1991 and 1996. The game is a motorcycle arcade racing simulator, and the debut was made in 1991 on Sega Mega Drive/Genesis. The game and two following sequels followed later on for the PSP. The game was licensed in 2004 for Game Boy. Road Rash features violent illegal street racing, with police following sometimes, and the player can choose from up to eight different bikes. All the tracks are from the United States and California on long two-lane roads.
The multiplayer engine only allowed two players to play in turns. There are different levels through each player has to pass, starting with Sierra Nevada (CA 89), Pacific Coast (CA 1), Redwood Forest (no highway), Palm Desert (CA 74) and Grass Valley (CA 49). The tracks depict California States Routes or highway shields. There are also two weapons to choose from: clubs and chains. Players can win races by being placed on first, second, third or fourth in each of the tracks, which is a bit weird, because all the racing games nowadays request players to get the first place to advance. After the player gets past all tracks, they become longer, the opponents faster and better, and the stake is much higher.
The game was played in third-person and, by placing in the first three on each track, the player earned money which could have been used for buying faster and better bikes. Unfortunately the game was over if the player didn't have enough money to repair the wrecked motorcycle or to pay for being arrested. The game was made available for Game Gear, Sega Master System, Nintendo Game Boy and Commodore AMIGA later on, but Road Rash, the original game, was the only one to have been distributed onto other consoles and computer. The original came was received very well by critics and players. It received very favorable reviews in Mean Machines magazine, and an overall score of 91% for the music, graphics and gameplay. The game released on Commodore AMIGA received an overall rating of 84%.
Road Rash won several awards over the time, with the Electronic Gaming Monthly giving three awards in 1994. The Best Driving Game, Best Music in a CD-Based Game and the Best 3DO Game in 1994 were offered to this production by the publication. Electronic Arts released a statement two years ago, saying they are working on the next generation Road Rash, but nothing more has been heard yet.